I’ve been up since 4:30 this morning so bear with me if I sound a little loopy.
“Retexturizing” is the process of deconstructing a Nintendo 64 ROM and replacing all of its textures with hand-made, higher-resolution versions. The end result is a game that looks great when played in an emulator.
Purists may argue that this is sacrilege, but it’s hard to argue with results like this:
Notable projects include Mario64, a cel-shaded Mario64, and of course Zelda.